![]() However, this only directly inhibits players' use of instant cast abilities and abilities which have had their cast time pushed below 0.75 seconds, and when combined with, the availability of longer-cast spells (often serving as higher DPS/HPS or more mana efficient alternatives) and the desire to move in between casts, the minimum GCD does not necessarily prevent additional haste from benefiting the caster, though it may reduce the marginal value of the stat (see Haste Cap, below). This minimum prevents players from using abilities more often than once per 0.75s, with the exception of abilities that are not on the GCD such as, and. The amount of haste required to lower the global cooldown to its 0.75 second minimum is 100%. ![]() However, instead of reducing his global cooldown to 0.94 / 1.3 = 0.72 seconds, it would instead only be lowered to the minimum of 0.75 seconds. Should the mage also acquire the / buff, his haste would be increased by 30%, reducing his Frostbolt's cast time to 1.23 / 1.3 = 0.94 seconds. Following the above example, a mage with a cast time of 1.23 seconds would have a global cooldown of 1.5 / 1.63 = 0.94 seconds. The length of the global cooldown can therefore be calculated using the same formula given above.
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